Responding to the Retro Domination Saturn podcast

Retro Domination Saturn Podcast

Earlier this month one of my favourite local podcasts, Retro Domination, put together a Saturn special. After having a listen, I thought I’d write a response to fill in some of the gaps – here goes!

The Saturn launched at $799 in late 1995 locally – the extra $100 was justified with the traditional pack-in game, Virtua Fighter. The PSone retailed for $699 and came packed in with a demo disc. This was for the oval model Saturn and came in a larger box. The price had dropped by early-mid 1996 (probably between April and June) to $399. At this stage it was around the same price as the PSone and had the Sega Flash demo discs packed in from thereon and had the revised “Model 2” console design. I know this because I personally purchased mine by putting it on laybuy at Target when they had a 20% off storewide and finished my laybuy off in September 1996, whereupon I played the hell out of Sega Flash vol. 2, bought a copy a few months later 2nd hand of Panzer Dragoon and then finished up the year with VF2 and NiGHTS (with analogue controller) for Christmas. Was absolutely magic, though 1997 gave it a run for its money as that was the Christmas where I started importing Saturn games from the US and Japan!

At least one game will refuse to load if you have a 4-in-1 cart – Panzer Dragoon Saga; you can load it up with an official save cart, but nothing else. You also have to be wary of the damage third party carts can do to a Saturn’s cart slot. The EMS 4-in-1 cart currently sold is reasonably reliable, but earlier multi-carts would damage cart slots. I know this because my 4-in-1 cart (1MB version) did massive damage to my Saturn’s cart slot. Some games also misbehave, at least on earlier versions – Samurai Shodown 4 and other 1MB SNK titles would have corrupted graphics, and the first few revisions of the 4MB version of the cart had issues with 4MB games that came out after X-Men vs SF (Vampire Savior and so forth). Again, pretty sure the current builds work fine.

The 50/60hz switch affects some games differently depending on how they were programmed. Where a game was cleverly programmed it can corrupt graphics – the special stages in PAL Sonic 3D have all the 3D geometry disappear if you push the machine into 60hz (haven’t tested my Japanese copy in 50hz yet). Some games utilise the ability to have separate audio and video tracks for FMV, and when the refresh rate doesn’t match it causes problems (Magic Knight Rayearth and Sakura Taisen 2 both have this problem), and sometimes the codec simply plays up (Burning Rangers uses either the Duck motion codec or the newer ADX-driven versions of video codecs and skips/stutters if the refresh rate doesn’t match). Some games that heavily rely on complex refresh-rate driven audio and video coding also struggle in the wrong refresh rate – audio skipping is a huge problem on the Capcom 4MB games where the audio samples are loaded into memory, and in games with timed in-game rendered cut scenes (like Panzer Dragoon Saga), using the wrong refresh rate will occasionally cause some audio to skip as the cues are out of whack.

The multi-region mod is a bit tricky, but makes for a bullet-proof solution (i.e. your cart slot is free so it can be used for official carts). The other option is to remove the existing BIOS and install a region-free BIOS. The cart is an easy option, but won’t open up using the save cart for getting the ghost cars in an import of Sega Touring Car or using the ROM cart for KoF ’95.

Saturn’s are notorious for being tanks in terms of reliability – the hardware in the PSone (excepting the excellent DACs in early model PSones) is comparably precious. The exception to this rule is the cart slot – it’s rubbish.

Dynamite Deka is virtually arcade perfect because it was developed for the STV board, which was basically a Saturn with more RAM and used a cart interface for the game data/PCB. The same hardware was also used for the arcade releases of Cotton 2, Soukyougurentai and Radiant Silvergun, all of which received amazing Saturn ports.

Marvel Super Heroes actually has more slowdown in 60hz, as the 17% bump to the speed taxes the Saturn’s hardware as it needs to render faster to keep up. Adjust the refresh rate in-game to check out the difference.

The Saturn port of Street Fighter Alpha 3 is arguably the best of the ports owing to the Saturn being able to run at the exact same resolution as the CPS2 arcade PCB. While the audio samples aren’t as good as the other 4MB games due to the different ways they utilise the extended RAM, the frame-count is virtually identical and the Saturn’s pad is still the best controller for 2D fighters.

Shenmue was actually well into development on the Saturn – the demo reel video you access via Shenmue 2 shows some considerably complex geometry rendering consider the machine’s issues with complex 3D tasks (thus a substantial amount of time would have been sunk into their dev tools and the game engine). The game was then moved to the DC around 1998 as Project Berkley evolved to become Shenmue as we know it.

The full title of the Segata Sanshiro game is “Segata Sanshiro: Shinken Yuugi”.

In terms of hardware, “Model 1” and “Model 2” are depreciated in terms of the internals, as it varies – I’ve modded Model 1 Saturns with Model 2 internals and vice versa. IIRC, the Saturn had around 9-10 mainboard variances and revisions over the years, some more reliable than others, and in most modding circles you work via mainboard revision rather than relying on the external case. My current machine is suffering an issue with an overheating power supply that seems to be disrupting the +9v output which is affecting the power supply to the CD-ROM’s motor and introducing noise into the video output when it heats up too much. The component in question currently believed to be behind it is unavailable for repair or replacement though, and even a re-cap hasn’t solved the issue. The workaround is to let it cool down for an hour and get back into it! This is in complete contrast with other “Model 1” machines that have run without skipping a beat after hours and hours of abuse!

Whew, brief as always. I’d also recommend everyone drops by the Retro Domination website to get an excellent Australian take on retro gaming, subscribe to their podcast and, if you’re keen-eyed, take a squiz at the first in a small series of posts I’ve written for them recapping my Japan travel adventures 🙂

Japan 2012 Travel Diary, Day 10

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The first full day in Osaka was set as a half nerd/half not-nerd shopping day. Osaka houses the west-coast equivalent of Akihabara, Nipponbashi or Den Den Town, so we had planned to head over there in the morning and then jump over to the Dotonburi shopping district in the afternoon. To make things more time-efficient, I used Sebaattori’s excellent blog entry on retrogaming in Osaka as a base and headed to the Ebisucho Station via the Sakaisuji line, exit 1-B, and found Super Potato two meters to the right of the exit once we got out onto the street. We ended up crossing over the other side to check out the Sofmap over there only to realise the Sofmap on the same side of the street as Super Potato (and our other destination, Game Tanteidan) was where we needed to go.

Before going on, I have to say that Nipponbashi is a completely different beast than Akiba. Where Akiba is gaudy but full of life, Nipponbashi is gritty, grimy and dark; Wifey commented the same, and where in Akiba she felt pretty comfortable and found the spectacle entertaining, she felt a bit uncomfortable in comparison in Nipponbashi. We started off hunting for LDs in a store on the corner before starting the nerd run, and once again inadvertently walked into the porn section on the second floor (which felt a little more seedy than the other accidental walk-ins). Exiting, we headed to Sofmap and found their retro collection was located across 6 bins (3 x 3 – so two rows), where the whole thing was a bit of a mess. Games in there were certainly cheap enough (I grabbed Virtua Cop 2 for only Â¥50), but it was a lot of effort for comparably little return time-wise, so we left after grabbing the above and headed to Game Tanteidan (or to use Sebaattori’s translation, Game Detectives).

The store isn’t massive, but the selection is fantastic and pricing wasn’t too shabby either considering we were shopping in an urban area – on the whole, it was probably 10% to 20% cheaper than Akiba, though in some instances it was also more expensive (consistently inconsistent then!). The bottom floor is where the hardware is (they had a set of boxed Virtual On Twin Sicks for the Saturn for only Â¥960!!), as well as most of the software. The Famicom selection is extensive, but being conscious of time I wasn’t in a position to go through everything individually, and instead prioritised the Saturn and DC, and checked out a couple of Super Famicom games and some Mega CD titles. Upstairs is dedicated to MSX, collectible cards, game music and art books (and probably guide books as well). Up here I was fortunate enough to find a copy of the Phantasy Star Compendium art book for around Â¥3500 and snapped it up, then grabbed some titles from downstairs on the way out, with my amazing and patient wife helping by holding onto games while I shopped (and by now I’m sure you’ve noticed that Wifey being amazing and patient has been a continuing motif throughout this entire trip!).

I was debating whether to go to Super Potato as I heard the prices there were really expensive, but Wifey said I should still go in, and as always she was right 🙂 We skipped the bottom floor as per Sebaattori’s advice and went straight to the second floor where the retro love is. Since the shelves weren’t quite as packed as Game Detectives, more games were facing with the label-side visible rather than the spine, so it made it faster than relying on my not-so-speedy ability to read Japanese to trawl though carts 🙂 I ended up buying some more gear from there, as price-wide they were often similar to Game Detectives, with some titles more expensive and some gear cheaper (they had piles of Model 1 Mega Drives for around Â¥1500 a pop which was pretty cool, and Saturns for Â¥3500), but of course the selection was a bit different which was great. We passed a couple of other gaijin in the shop taking turns playing Super Mario Kart which was pretty awesome too.

Where this Super Potato really came into its own were some readily accessible premium titles I was after – I snapped up Radiant Silvergun for a shade under ¥8000, Asuka 120% Final Burning Fest. for under ¥5000 (closer to ¥4500 I think) and a few other titles I hadn’t seen elsewhere (like Dead of Alive on the PSone for a cheap price too). Wifey, again being amazing, pointed me in the direction of the bargain bins towards the back where I snapped up a whole heap of goodies for ¥50-¥200, including a boxed Bishoujo Senshi Sailormoon and some loose Sonic carts for the Game Gear, Godzilla Generations and a few other DC games and a DC lightgun as well.

After exiting Super Potato, we headed back to Ebisucho Station and took the Sakaisuji Line up to the next stop (Nipponbashi) and jammed the nerd stuff into a coin locker (note to all tourists – coin lockers are amazing and should be utilised to reduce shopping fatigue!), then walked out and passed a couple of dodgy looking pachinko parlours (pachinko is huge in Osaka) before arriving at the start of Dotonburi, which signalled the end of nerd shopping and the start of food and Wifey-friendly shopping!

The general perception is that in Osaka you eat and drink your fill when you’re out, and the proliferation of so many places to grab a bite down this street was impressive and set your belly rumbling. We passed all manner of cuisine, but being Osaka we knew we had one destination – takoyaki.

We ended up stopping off at a place with an impressive line-up considering the time of day (close to 3pm if memory serves), so I jumped in and managed to order a small selection of takoyaki to share with Wifey. As much as I enjoyed the goodies from the night before, I’m pretty confident that these topped them and were mouth-burningly delicious. With our belated lunch sorted out, it was time to work off all that yummy batter with more shopping.

Doutonburi is a long and densely-packed open-air mall, with shops initially sitting along the main street when you enter it from where we came from. As we progressed though, the foodie haunts gave way to all manner of shops and amusement centres, and these eventually gave way to labyrinths of other enclosed strip malls spidering off the main street. The scale really was impressive and we barely scratched the surface, instead prioritising a visit to H&M across a bridge that showed off some amazing views of the concrete jungle that is Osaka (no H&M locally and the EU sizes meant it wasn’t too tricky to work out what to buy).

As the afternoon wore on, the middle and high school students hit the pavement and Doutonburi became alive with a sea of people. Apart from catching up and going shopping they were also checking out some live performances on one of the bridges that lead over to H&M and all manner of other gear was happening in the area. We ended up doing some shopping and purchasing around this part of Doutonburi, and I have to take this spot to give huge credit to the incredible pride the Japanese guys put into looking the part when they head out. I felt comparatively under-dressed sporting jeans and a t-shirt (the humidity meant I couldn’t layer stuff otherwise I would have become a sweaty gaijin, which isn’t a good look!), but it was great to see pride in appearance and passion in the stores with guys out shopping in force. There was also an abundance of headwear that I picked up while we were over there (one of the catches with being a ranga with a thinning hairline means hats are a bit of a necessity these days!), and they’ve certainly been put to use as the Australian summer kicked in locally.

After finishing up there we wandered our way to the nearby Tokyu Hands department store at Wifey’s very sensible insistence (passing a Konami fitness club on the way!).

I didn’t know much at all about Tokyu Hands before we visited, but I cam away really impressed with it! It’s a multi-story department store with a tip towards the more affordable end of the spectrum, and while we were there we bought a couple of souvenirs and a lightweight piece of luggage to accommodate all the crap we had bought to date (I can’t recall the cost, but it was incredibly lightweight and strong, with four wheels on the base for easy movement and was extremely good value). The only trick with purchasing the luggage was that I got my Japanese mixed up, but between my command of the language and a touch of English, everything got sorted out and after 5-10 minutes a staff member brought out a fresh, new piece of luggage from the storage area out the back. With the new luggage in hand, we headed back via the train station to grab the nerd haul from the coin locker to take home with us. Turns out it all fit quite nicely inside the new piece of baggage too and made it very easy to take all our shopping back to our hotel!

We dropped our collective haul off at the hotel before hitting the Universal City Walk again for dinner (yes, we were being a bit lazy by relying on going somewhere so close to the hotel rather than exploring more of Osaka at night!), settling for Mos Burger as Wifey was interested in more comfort food as she continued to fight off her cold, and then picked up a banana and strawberry crepe from the crepe stand and more drinks from Starbucks (being the manly-man I am, I continued my addiction to their mango passion iced tea, while Wifey grabbed a mocha espresso to warm up) to finish off at our hotel.

Osaka continued to gel with us after a day of shopping – while not as clean as the other cities we visited, the place was full of life and everyone seemed to be milling about with purpose. The nerd run to Nipponbashi blew a reasonable wad of cash, but it was so much fun and while you’re paying a bit extra for the convenience, when you’re strapped for time it’s a pretty good compromise in my opinion. Time’s the central key point here I guess – there was so much more to explore in Osaka and we only touched on Nipponbashi, Doutonburi and the immediate surrounds of our hotel during the day. We also needed bigger gaijin appetites to take advantage of all the amazing street food, and that’s not even counting the copious flow of cheap and tasty beer on offer either!! I have a feeling we’d have trouble keeping up with the locals, but I’m sure if Wifey and I get back to Osaka in the future we’ll be ready to give it another crack!

To view all posts on the Japan 2012 Travel Diary, just use the 2012 Japan Trip tag, as the whole series will be added to it over time.