Report: Sonic 2 HD contains a keylogger
Turns out the magnificent Sonic 2 HD alpha has some keylogging tomfoolery running under the hood as part of the software’s ironic use of DRM to protect the engine – it’s been reported on Kotaku, and has also been followed up on by Sonic Retro.
The recommended fix is to delete all the program files and ro take out the registry entries inserted by the software – Kotaku’s piece above lists where in the registry the entries are currently sitting. The reports above suggest there’s no evidence of the keylogging phoning home as yet, but it’s better to be safe than sorry.
It’s… disappointing that this kind of thing has followed in the wake of an extremely promising project. Fingers crossed the team takes care of things and development continues… or maybe Sega can give the game their blessing and help with finishing the development with the existing team to get a release on XBLA, PSN and a PC-based distributor like Steam. Now that would be something really special 🙂 They could look at making Bombergames’ Streets of Rage Remake receive the same treatment while they’re at it, too!
Thanks to CG over at the Madboards for giving me the heads-up. I’ve also updated my previous posts with the details.
That too bad really, things were looking pretty good. But according to that other Sonic Retro article (http://www.sonicretro.org/2012/03/guest-editorial-in-which-i-rain-on-the-sonic-2-hd-parade/) there was a bit of drama behind the scenes, apparently. Still, hope this loose canon programmer won’t wreck this, as it’s still promising.
Really hope they manage to get this one sorted asap! Still, once something like this becomes public there is no doubt it will have a negative impact. Pity… 🙁
Word is the project has died a horrible death following issues with the team and no access to the source code 🙁
Shame, had huge potential. To re-iterate, Sega should do something with the concept, would be awesome to see this hit PSN or XBLA 😀