Slowly making progress in Zelda 2 on the GBA
So, I’ve had Zelda 2 on the GBA for ages… and I’ve had a cart of the game for the NES for an embarrassing longer period of time 😉 I didn’t have a NES back in the 80s, so playing Zelda 2 for the first time in 2011 is interesting. I tried getting into it before but didn’t have much luck (I was playing it on the DS in a plane and was lazy, so I couldn’t work out where to start :P). However, Wifey and I were recently doing some traveling that involved some more airtime, so I thought I’d give it another go.
I’m not that far into the game, but I’m impressed that I’ve been making some slow progress 🙂 There are certainly some interesting hooks in the localisation (I am error!), but once I set my mind on getting somewhere, it’s been coming together.
What strikes me as interesting is how much of a departure it is to the original, and also how much it reminds me of Lord of the Sword on the Sega Master System. Well, Lord of the Sword was clearly Sega’s take on Zelda 2, but that’s the one I played when I was a kid, so that often hits my brain first. The mixture of side-on and top-down perspectives is an interesting mix, and I’m not minding the platformy bits. Because I’m a bit rubbish I tend to get knocked down and die a little too often, but it’s not completely mean-spirited… more often I feel like the fault is mine rather than the game’s.
So… I should take some time to actually finish the sucker. I hate leaving game’s part-finished.